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Old Nov 21, 2008, 10:19 PM // 22:19   #1
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Default Leeching in PVE

Why is Leeching report option disabled for PvE? Possible abuse? Come on, abuse can happen in PvP too, purely theoretically speaking.

Is it that difficult to make it so that if x people report person A (let's say 7/8 if nothing else) then person A gets no mission/quest done (can still get drops).



It is really, really annoying to do missions and quests for free, for someone. In last several hours I had 2 such cases. I didn't play GW PvE for over a year, but this really doesn't make me happy.

There is game mechanism already in place, so why doesnt it work in PvE?


And dont get me started on how personality of these players looks like. Hell is made of people like that. Zero respect and care for others. Burn!

Last edited by Servant of Kali; Nov 21, 2008 at 10:25 PM // 22:25..
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Old Nov 21, 2008, 10:31 PM // 22:31   #2
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/signed. Just keep it out of outposts.

Edit: just realized this is discussion not a suggestion. I'm blind.

So... What SmithyBen said.

But I would like it implemented, at least for Elite Areas.

However, moral of the story, don't pug.

Last edited by Konig Des Todes; Nov 21, 2008 at 10:36 PM // 22:36..
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Old Nov 21, 2008, 10:31 PM // 22:31   #3
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I would imagine it would harder to implement than you expect. I quite honestly don't see it working how you've suggested, especially with different quests activated etc. Besides if someone is leeching you would just leave them and get an extra player it happens...or get them killed or something.
I can also see if being abused.
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Old Nov 21, 2008, 10:43 PM // 22:43   #4
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I don't see this happening as it can be very much abused. It's the chance you take when you PUG. If it happens early, resign and kick and get someone else. If it happens late, your choice in what to do, have the monk stop healing them so they die and don't get drops or anything or don't move forward until they come back and help, etc...
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Old Nov 21, 2008, 10:47 PM // 22:47   #5
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Just a thought:

They should make a reputation system for GW2. Reputation points can be earned for completing missions, quests and vanquishing in a party! However, if someone leeches, that person loses more reputation points than he/she gains for completing a few missions, quests and vanquishing. When in an outpost the reputation is shown when you click the persons name and you know if it's a reliable person. If someone disconnects permanently it's bad luck. He/she probably won't disconnect that often to get into the red zone for leeching, leaving etc.
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Old Nov 21, 2008, 10:51 PM // 22:51   #6
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Quote:
Originally Posted by Servant of Kali View Post
And dont get me started on how personality of these players looks like. Hell is made of people like that. Zero respect and care for others. Burn!
butthurt?

also, what's the point of the 12 character rule when it's effectively circumvented without consequence?

Quote:
Originally Posted by Ate of DK View Post
If someone disconnects permanently it's bad luck. He/she probably won't disconnect that often to get into the red zone for leeching, leaving etc.
i wouldnt want to party with someone who disconnects so often anyway. if he's likely to leave he's likely to leave; his intentions are irrelevant.

Last edited by Rhamia Darigaz; Nov 21, 2008 at 10:54 PM // 22:54..
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Old Nov 21, 2008, 11:13 PM // 23:13   #7
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I'm all ears.

How could this get abused in PvE? What, 8 people will enter mission, and 7 of these pugs would report guy 8th for leeching? And they get what.. satisfaction that person 8th doesnt get mission done?

Can someone tell me how this would get abused other than "im sure it would get abused"? We're talking about PUGs here. Conspiracy theories are just that - theories.

And what's bigger chance - person A leeching? Or 7 out of 8 people in a PUG reporting someone just for the fun of it?

Quote:
It's the chance you take when you PUG.
Yes, I know that. But game already has mechanism to make my play experience better.

I PUG sometimes because it's online game. Sometimes it's ok, sometimes I regret it and go back to heroes. I plow everything with heroes, but hey, it's supposed to be online game.


It doesn't matter. I'm just disappointed with people. This world seems infested with people of demonic mentality.
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Old Nov 21, 2008, 11:38 PM // 23:38   #8
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Quote:
Originally Posted by Ate of DK View Post
Just a thought:

They should make a reputation system for GW2. Reputation points can be earned for completing missions, quests and vanquishing in a party! However, if someone leeches, that person loses more reputation points than he/she gains for completing a few missions, quests and vanquishing. When in an outpost the reputation is shown when you click the persons name and you know if it's a reliable person. If someone disconnects permanently it's bad luck. He/she probably won't disconnect that often to get into the red zone for leeching, leaving etc.
nice idea tho i would do it different

give bad reputation points only, no good rep points <-grinding again
all others stay on 0 as long as they dont do anything
leechers etc go +1 for everything they do what they shouldnt
this excludes d/c for d/c's you need to report induvidually as it would be to easy to abuse this part of the feature

i don't find it a good idea to get reputation points for doin missions quests etc... i mean it's not a must to do all missions the game is supposed to be fun so you should be able to do what you want.
this is where title ranks kick in... just cos you've got a lower title it doesnt mean you're nub... even if you may be

anyway back to the point
just make it show under the name
person himself should have no control over it what so ever all he can do is watch it go up

example:
25 bad reps= be wary
50 bad reps= i luv leeches
100 bad reps= wtf dont add me
150 bad reps= shame on me
200 bad reps= character deletion

from 100+ it affects all other titles negativly

anyway that would be a nice idea for GW 2...
never will happen tho

*flame shield on*

Last edited by GWEXTREEMFAN; Nov 21, 2008 at 11:40 PM // 23:40..
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Old Nov 21, 2008, 11:38 PM // 23:38   #9
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i assume some people could all /report leeching even when it doesn't happen or someone just goes afk and says they are for a minute.
i just thought that the suggested title would have people farmin it like crazy and also people leeching it.

Last edited by BenjZee; Nov 21, 2008 at 11:40 PM // 23:40..
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Old Nov 21, 2008, 11:44 PM // 23:44   #10
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The report system is horrible. If this came to PvE it would be worse.

"Brb gotta do something will only be a min"
*1 min and 10 seconds later*
"OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG"
*Report x7*
*20 seconds later*
"Hey sorry back.... wtf?"

You can't trust the population of GW with report -_-;
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Old Nov 22, 2008, 12:10 AM // 00:10   #11
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What would happen? Would the player get the dishonorable hex and not be able to PvP? Obviously thats retarded, would you have the player not get drops? OMG he got 2 ectos and I haven't gotten any, /leech!

The reason we have reporting for leeching is because in some PvP modes you can't choose your teammates. For PvE this is never a problem, so I see no reason for this to happen. I don't think I have actually encountered anyone leeching before in PvE anyway, maybe go afk for a few minutes but never actual leeching. I do however know that if you could be penalized for being reported that far too many players I have grouped with in the past would be using it just to report people they don't like. Granted I don't do things like UW farming or whatever is the new great team farm, it might be different there.

Last edited by The Meth; Nov 22, 2008 at 12:14 AM // 00:14..
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Old Nov 22, 2008, 12:14 AM // 00:14   #12
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Quote:
Originally Posted by Servant of Kali View Post
I'm all ears.

How could this get abused in PvE? What, 8 people will enter mission, and 7 of these pugs would report guy 8th for leeching? And they get what.. satisfaction that person 8th doesnt get mission done?

Can someone tell me how this would get abused other than "im sure it would get abused"? We're talking about PUGs here. Conspiracy theories are just that - theories.
Goes both ways, can you tell me how it won't be abused? I mean, it's the same thing either way. No, I don't know everyone on GW and what their intentions are, but I know the reporting system is already being abused now, so this new option would be too I'm sure.
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Old Nov 22, 2008, 12:47 AM // 00:47   #13
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Never mind, I'm sorry for interrupting you. I see that most people here go afk and leech themselves, or are criminals of other kind, and they are afraid some anti-criminal method won't sweep them as well.


Quote:
Originally Posted by Masseur
but I know the reporting system is already being abused now, so this new option would be too I'm sure.
So, who is abusing leeching report system in PvP?

Quote:
Goes both ways, can you tell me how it won't be abused?
What? 7 random PUGs suddenly report 8th person for nothing? PLEASE.

Quote:
Originally Posted by Chocobo1
"Brb gotta do something will only be a min"
*1 min and 10 seconds later*
"OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG"
*Report x7*
Sure, 7 random people would report someone for nothing. Gimme a break. It's as good assumption as saying 90% of people in GW leech daily.
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Old Nov 22, 2008, 01:15 AM // 01:15   #14
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To be fair I've seen it abused every now and then. Like one in costume battles, 4 players resigned, and they declared the 5th person who was actually still trying to play a leecher. Still it does way more good than harm IMO.
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Old Nov 22, 2008, 01:23 AM // 01:23   #15
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Quote:
Originally Posted by Servant of Kali View Post
[b]




So, who is abusing leeching report system in PvP?



What? 7 random PUGs suddenly report 8th person for nothing? PLEASE.



Sure, 7 random people would report someone for nothing. Gimme a break. It's as good assumption as saying 90% of people in GW leech daily.

Do you play the game? Reporting is so abused it's stupid. If one person reports another reports then it just starts a chain. I can honestly just see the abuse if this is added to PvE.
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Old Nov 22, 2008, 01:25 AM // 01:25   #16
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Quote:
Originally Posted by Servant of Kali View Post
Sure, 7 random people would report someone for nothing. Gimme a break. It's as good assumption as saying 90% of people in GW leech daily.
Well, with the current system only half the team has to report. In a full team that means just 4 people, in a team with lots of NPC's that could be as little as 2 others. And it doesn't have to be just for nothing, but for retribution (screw him for saying I shouldn't be bringing a pet on my monk) or because of a disagreement (wtf you noob, you have to do the mission THIS WAY). I really have to ask what you were doing that got you 2 leechers in just a few hours. I have Pugged my way through the majority of all campaigns with multiple characters and haven't seen a single one, and in things like HM area's most players should be smart enough to realize no team is going to play one man down while they sit there doing nothing, and therefore won't leech.

Again, you get to choose your team in PvE. AFAIK leeching isn't reportable in PvP areas you get to choose your team.
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Old Nov 22, 2008, 01:51 AM // 01:51   #17
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Generally people play PvE to actually play it, unlike in some PvP areas where they leech for factions, and in these pvp areas, its easy and fast to set up and go in. But in many PvE areas, especially elite missions, grouping, even with an alliance/guild group, takes sometime. People needs to get the skills right, vent up, and now, with the advent of con sets, each player must pay 1k for the con set. And even after you pay, things may happen and you might have to wait even more. Sure, if you decided to go afk(aka. leech) during the game, then good luck trying to catch up with your group once it finishes the mission. (usually there WILL be monsters/patrol that your group dodged, stationary object that cannot be killed and deals enough damage for monk to spam heals [Fire Flowers] or pops that you group didn't get). So it's more likely than not that people won't leech in pve, since the areas are still quite dangerous to go through alone, even after you party beat it.
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Old Nov 22, 2008, 04:37 AM // 04:37   #18
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Quote:
Originally Posted by Chocobo1 View Post
The report system is horrible. If this came to PvE it would be worse.

"Brb gotta do something will only be a min"
*1 min and 10 seconds later*
"OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG"
*Report x7*
*20 seconds later*
"Hey sorry back.... wtf?"

You can't trust the population of GW with report -_-;
This would happen! You know it will,- people are in a PUG for a reason!
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Old Nov 22, 2008, 04:38 AM // 04:38   #19
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Leeching in PvE for me is rare, very rare. To add to that note, whenever I do have that I just rezone, ditch the guy, and continue on with a replacement. Nothing to it, really. Also, for anyone who accepts a team mate when they said they were going to be afk during a run, that's by your will and since you knew that mate will do that anyway then technically reporting isn't a fair thing to do. It's easier to deal with leechers in pve than in pvp.
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Old Nov 22, 2008, 07:01 AM // 07:01   #20
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Quote:
Originally Posted by Chocobo1 View Post
The report system is horrible. If this came to PvE it would be worse.

"Brb gotta do something will only be a min"
*1 min and 10 seconds later*
"OMG HES LATE HES NOT COMING BACK OMG LEECHER OMG"
*Report x7*
*20 seconds later*
"Hey sorry back.... wtf?"

You can't trust the population of GW with report -_-;



This Should Have Stopped Here
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